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Silver farm on Heavy Tank No. VI

Silver farm on Heavy Tank No. VI

Do you constantly run out of loans? Do you not have enough silver for the purchase of updated equipment and shells? It can be earned through a tank battle, which can be influenced by many factors. For example, capturing bases, damage and, of course, equipment, which should be of a premium level.
On WOT Assist, you can order a silver farm from top and professional World of Tanks players. They know a lot about capturing bases and premium tanks. Premium tanks are present at almost all levels, but the most profitable are the tanks of the eighth level. Our players will help you to earn millions of silver so that you do not deny yourself anything!

AnnoJ19_Tiger_I_Jpn.png

In 1943, the Japanese ambassador to Germany was present at the testing of “Tigers” at the Henschel test site. After that, the company received an order to transfer all documentation on this tank to the Japanese side. One vehicle was sent to Bordeaux on 14 October 1943 to be delivered unassembled by submarine. The Japanese side did not manage to deliver the tank or establish its own production. This adventure cost them 645,000 Reichsmarks, while the cost of the tank was 300,000 Reichsmarks.

Modules

Ico_turret_alpha.png

Turrets/guns

 

Level Tower Armor
(mm)
Rotation
(gr / sec)
Overview
(m)
Weight
(kg)
Price
(Loans)
VI Heavy Tank No. VI 100/80/80 20 370 8950 12000
Compatible tools:

Level The tool Penetration
(mm)
Damage
(units)
Rapid-fire mode.
(vystr / min)
Spread
(m/100 m)
Mixing
(s)
BK Weight
(kg)
Price
(Loans)
VII 8,8 cm Kw.K. 36 L/56 145/194/44 220/220/270 8.57 0.38 2.3 92 2050 66000

Ico_engine_alpha.png

Engines

Level Engine Power
(hp)
Probability of fire
(%)
Weight
(kg)
Price
(Loans) 
VII Maybach HL 210 TRM P45 650 20 850 35500

Ico_suspension_alpha.png

Running gear

Level Running gear Max. load
(t)
Turning speed
(gr / sec)
Rmin Weight
(kg)
Price
(Loans) 
VI Heavy Tank No. VI 61 26 0 19000 12000

Ico_radio_alpha.png

Radio stations

Level Radio Station Communication range
(m)
Weight
(kg)
Price
(Loans) 
VI Fu 5 mit 20 WS.E. 620 50 15000

Heavy Tank No. VI in the game

Research and leveling up

The machine is premium and does not require pumping additional modules.

Combat effectiveness

The new Japanese is not distinguished by the original gameplay, which requires something supernatural from the player. This is an ordinary heavy tank-a hard worker. In combat, he just does his job — deals damage, “tanks” and, most importantly, earns credits. The main difference between Heavy Tank No. VI can be called its level: with almost identical tactical and technical characteristics with Tiger I, the beginner is at level VI and feels just fine there. Among other things, the new combat vehicle is able to prepare a well-trained crew for the new branch of heavy tanks in Japan.

Level 6 heavy tank. It is a copy of its level 7 counterpart, but only in appearance. The technical characteristics are very similar to the German heavy tank VK 36.01 (H). Among the advantages, this mode has excellent UVN and overview, which will allow you to highlight enemy tanks, except for LT. The Japanese Tiger has a good margin of safety, which will allow you to exchange it without fear. His weapon is rather mediocre. It has a good one-time damage, good accuracy, but poor penetration. With tanks above the level, you will have to charge the “gold”. On this tank, you should play carefully, and preferably from a distance. Since it has a rather weak armor, butting heads with tanks of the same level, such as the M6, ARL 44, KV-85 and KV-2 better not. They are very difficult to destroy except at a long distance (no more than 400 meters, only if you have given all crew members a disguise with a camouflage net).

Characteristic features of the car

Firepower. A rapid-fire weapon with excellent damage of 1,885 units / min. Accurate and highly accurate, it is an excellent example of German military thought.

Excellent review. The best view among classmates at their level is 370 meters. Thanks to it, a “Tiger” with Japanese citizenship will be able to easily control the defended direction or “highlight” enemies during an attack. Headache from the fire of an invisible enemy is an uncharacteristic diagnosis for the Japanese”tyazh”.

Accelerated crew leveling. Thanks to the features of premium equipment, Heavy Tank No. VI. not only has increased earnings of game credits, but also accelerated crew leveling. This is especially true on the eve of the introduction of a full-fledged branch of Japanese heavy tanks into the game.

A large number of durability points. This is one of the most” thick ” heavy tanks of the 6th level. Thanks to its stock of strength points, “number six” will be a deadly opponent in the top. A real “tank” that can push through the direction and save enough strength points for further actions.

Mobility. For a heavy tank, the Japanese predator has impressive mobility. With a stated top speed of 40 km / h, Heavy Tank No. VI standard cruising speeds of 30-35 km/h. This is quite enough to occupy strategic positions and move around the map, if the situation in battle requires it.

Large ammunition and inexpensive basic ammunition. A heavy tank has room for 92 rounds of ammunition. If you multiply their number by the rate of fire, the result is more than 13 minutes of continuous shooting. The size of the ammunition allows you to fire at the most popular positions, without fear that the shells will run out in the middle of the battle. At the same time, the cost of shells is purely symbolic-240 game credits for armor-piercing, so active firing will not affect the main task of the premium Japanese – “farm”.

Booking a tank. The Japanese newcomer inherited the Krupp steel armor from his older brother, the Tiger I Level VII heavy tank. At the same time, unlike its German relative, the heavyweight from the Land of the Rising Sun lives on level VI. Therefore, the booking can be considered satisfactory. Being at the top of the list, the Japanese at number 6 is quite capable of playing from armor — put the case in a diamond, and luck will smile at you in all 30 tiger teeth. In a duel with cars of levels VII and VIII, you should play much more carefully, since 100 millimeters of steel, even if produced by the Krupp concern, will not help much when meeting the enemy face to face.

Tactical role on the battlefield

The scenario of using the Imperial tiger on the battlefield directly depends on the position of the tank in the team list.

Top of the list. Being at the top, the Japanese is capable of many things: artillery duels at long distances, breaking through enemy defenses and deterring superior enemy forces. All this is within the power of a heavily armed samurai. Heavy Tank No. VI-dominant among Tier VI vehicles. Getting to the top of the list of teams, you should understand: the outcome of the battle depends only on you. It doesn’t matter who is on the opposite team, our goal is the same — to win and earn credits.

Battles involving level VII tanks. Battles in battles with tanks of level VII are much more interesting and diverse than in the top. Agree, it is much better to test your strength in battle with dangerous opponents, rather than offend the kids from the neighboring sandbox. The German heritage that the Japanese heavyweight can boast provides all the necessary conditions for victory: thanks to the excellent overview and the famous “aht-aht”, the new Japanese will be a formidable opponent even for equipment at a higher level. Virtually all Tier VII vehicles are vulnerable to his frontal fire. To win, you will need a little more caution and control over the mini-map: frontal attacks will have to be excluded from the set of tactical decisions, since 100 millimeters of armor in the front projection and the lack of an angle of inclination makes the tank, even if heavy, vulnerable to enemy fire.

Battles involving tier VIII tanks. Almost all level VIII equipment is extremely dangerous for a beginner of the Japanese branch. Therefore, it is worth remembering the first commandment of the Bushido code: “True courage is to live when it is lawful to live, and to die when it is lawful to die.” Do not rush to the enemy in the first rows together with other heavy tanks. The best use of Heavy Tank No. VI. will be to support groups of allied medium tanks and use positions suitable for firing on vulnerable areas of enemy equipment. Stay behind your allies, carefully follow the progress of the battle on the mini-map, and the victory will be yours.

Dignities:
  • good internal affairs agencies;
  • good review;
  • large ammunition load;
  • good safety margin at the level of;
  • good rate of fire.
Disadvantages:
  • weak armor that doesn’t have rational tilt angles;
  • mediocre dynamics;
  • very low penetration of the gun, including on sub-caliber shells;
  • high vulnerability to damage to the warhead;
  • the tank accelerates to maximum speed only from the mountain down;
  • low speed of rotation of the tower.

Crew

Commander‘s sixth sense-will help to understand when the tank is detected, the loader Contactless firing pad — reduces the chance of detonation of the firing pad.Repair — increases the speed of repair of damaged modules. Then the commander and loader are trained in their specializations RepairsSniper — increases damage by modules, King of the off-road — will increase the cross-country ability, Radio intercept-increases the view. Then the entire crew learns the Battle Brotherhood-it will increase the main characteristics of the tank. Then again by specialization Eagle eye — increases the view, Smooth rotation of the tower-increases stability, Smooth running – will increase the stabilization, Inventor — will increase the communication range, Desperate — will increase the rate of fire, with a small margin of safety.

Equipment
  • Rammer-reduces the reload time of the weapon.
  • Improved ventilation — improves all the main characteristics of the tank.
  • Reinforced pickup drives-allow you to reduce your speed faster.
Equipment

Standard equipment set: repair kitfirst aid kit and fire extinguisher.

Ammunition supply

The main part of the ammunition consists of armor-piercing shells, it makes sense to carry several special sub-caliber shells to meet armored opponents. High-explosive fragments should be loaded to knock down capture or finish off opponents with a small margin of safety.

 

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